![]() ![]() Must be pretty good, we figured.īut we'll come to F-22 in a minute. To bring you this preview, we were given a password-protected and code encrypted-disc, forced to sign a non-disclosure agreement and banned from taking our own screenshots. It's top secret but, as of now, probably not as secret as Novalogic's new simulation. In other words, it's a jet fighter for the 21st century. And this, when you think about it, is exactly what it's like running DID's EF2000 on a 486.Īnyway, the F-22 is effectively America's answer to Europe's EF2000. When I look out of a Boeing 747's window at 32,000ft, the landscape -if I can make it out at all - hardly seems to be moving. Admittedly, if I had actually piloted a plane (like, at all), rather than merely sitting on my arse drinking, smoking, eating, smoking, watching films, sleeping, smoking, eating and smoking (roughly in that order) as a member of the paying public, I'd be even better placed to bring you an authoritative low-down. Still, having flown several thousand miles in the last year or so, I'm ideally positioned to preview the latest in state of the art flight simulators. How disappointed was I to find that my mission was, in fact, to check out a jet fighter simulator based on the F-22 and not a couple of 'fit' young ladies? Well, how big is the play area in this bloody flight sim thing? Okay, so Gladiators isn't my favourite tv programme, but which red-blooded male could resist the 'talents' of two of its 'biggest' stars? Jet! Lightning! fantastic!Īnd then the penny dropped. next week." Alrighty! Naturally, I was excited. “Credit Multiplier” takes effect when you complete missions.Ģ020.12.31: Updated “Missile & SP Weapons No Cooldown” to properly work for rail gun.The message was garbled, but the assignment sounded interesting: "Warren.“Max Score” takes effect when you gain score.If activates during cooldown, it will take effect the next time you use flare. “Flare No Cooldown”: Activate before using flare.If you want to disable it, you’ll need to finish/exit the mission in order to restore the effect. “Missile & SP Weapons No Cooldown”: When activated, the effect will remain during the mission. ![]() If activates during cooldown, it will take effect the next time you fire missile/SP weapons. ![]()
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